I’m a passionate Game Designer with a strong foundation in Unreal Engine, Blueprints, C++, and scripting. With two years of college experience, I specialize in designing immersive gameplay mechanics, bringing creativity, efficiency, and problem-solving to every project. In addition to game design, I have proficiency in game testing and Quality Assurance (QA), ensuring polished and high-quality player experiences. I’m deeply interested in mastering the art of game development and understanding the industry’s ever-evolving landscape. Currently, I’m seeking full-time opportunities where I can contribute my skills and continue growing as a game developer.